DEVELOPMENT OF EXPLORATIVE MATHLET LEARNING MEDIA BASED ON ADOBE FLASH CS6 WITH ISLAMIC NUANCES ON LINEAR EQUATIONS SYSTEM WITH THREE VARIABLES MATERIAL

PENGEMBANGAN MEDIA PEMBELAJARAN MATHLET EKSPLORATIF BERBASIS ADOBE FLASH CS6 BERNUANSA ISLAMI PADA MATERI SISTEM PERSAMAAN LINEAR TIGA VARIABEL

  • Lisnasari Andi Mattoliang Universitas Islam Negeri Alauddin Makassar
    (ID)
  • Baharuddin Scopus ID: 57202610804, Universitas Islam Negeri Alauddin Makassar
    (ID)
  • Muhammad Jabal An Nur Universitas Islam Negeri Alauddin Makassar
    (ID)
  • Akmal Riswandi Universitas Islam Negeri Alauddin Makassar
    (ID)
Keywords: Learning Media, Adobe Flash CS6, Linear Equation System with Three Variables

Abstract

This study aims to produce explorative mathlet learning media based on adobe flash CS6 with Islamic nuances on the linear equation system with three variables material and to determine the level of validity, practicality, and effectiveness of the media. The type of research used is research and development concerning the development model of Alessi and Trollip. The stages of multimedia development consist of: (1) the planning stage, (2) the design stage, and (3) the development stage. The test subjects in this study were students of class X MA Madani Alauddin Pao-Pao. The instruments in this study were expert validation sheets, observation sheets on the implementation of the device, student response questionnaires, student activity observation sheets, and learning achievement tests. The results showed that the explorative mathlet learning media based on adobe flash CS6 with Islamic nuances on the linear equation system with three variables material met the valid, practical, and effective criteria. Thus, the results of this study imply that learning media can be used as an alternative to improving students learning outcomes.

Downloads

Download data is not yet available.

Author Biography

Baharuddin, Scopus ID: 57202610804, Universitas Islam Negeri Alauddin Makassar

Google Scholar: https://scholar.google.com/citations?user=hLiqb5AAAAAJ&hl=en

SINTA: http://sinta2.ristekdikti.go.id/authors/detail?id=6097933&view=overview

DECRIPTION

  • I'm a lecturer at Department of Mathematics Education, Faculty of Tarbiyah and Teaching Science, Universitas Islam Negeri Alauddin Makassar. I interest to Mathematics Education. My research about mathematics education.
EDUCATION BACKGROUND
  • Sarjana Pendidikan Matematika, Universitas Islam Negeri Alauddin Makassar
  • Master Pendidikan matematika, PPs Universitas Negeri Makassar

EXPERIENCE

  • Dosen Program Studi Pendidikan Matematika, Fakultas Tarbiyah dan Keguruan UIN Alauddin Makassar, 2014 - sekarang
  • Tim Pengelola (Editor) MaPan : Jurnal Matematika dan Pembelajaran, 2015-sekarang
Contact Person:   Hp. +6285255652210   email: [email protected]

References

Alessi, S. M., & Trollip, S. R. (2001). Multimedia for learning: methods and development. Massachusetts: A Pearson Education Campany.

Ampera, D. (2017). Adobe flash CS6-based interactive multimedia development for clothing pattern making. Advances in Social Science, Education and Humanities Research, 102, 314–318.

Anugrahana, A. (2020). Hambatan, solusi dan harapan: pembelajaran daring selama masa pandemi covid-19 oleh guru sekolah dasar. Scholaria: Jurnal Pendidikan Dan Kebudayaan, 10(3), 282–289.

Edwar, Z. S., Ardie, R., & Nulhakim, L. (2021). Pengembangan media pembelajaran adobe flash CS6 pada mata pelajaran teknologi informasi dan komunikasi untuk meningkatkan hasil belajar siswa SMP. Edukatif: Jurnal Ilmu Pendidikan, 4(1), 498–507. https://doi.org/10.31004/edukatif.v4i1.1576.

Fitrah, M., & Kusnadi, D. (2022). Integrasi nilai-nilai islam dalam membelajarkan matematika sebagai bentuk penguatan karakter peserta didik. Urnal Eduscience (JES), 9(1), 152–167. https://doi.org/10.36987/jes.v9i1.2550.

Gayatri, T., Soegiyanto, H., & Rintayati, P. (2018). Development of contextual teaching learning-based audio visual adobe flash media to improve critical thinking ability of geography learning at senior high school. IOP Conference Series: Earth and Environmental Science, 145(1). https://doi.org/10.1088/1755-1315/145/1/012004.

Jubaeruddin, J. M., Supratman, & Santika, S. (2021). Pengembangan media interaktif berbasis android berbantuan articulate storyline 3 pada pembelajaran matematika di masa pandemi. Journal of Authentic Research on Mathematics Education (JARME), 3(2), 178–189. https://doi.org/10.37058/jarme.v3i2.3191.

Khuzaini, N., & Santosa, R. H. (2016). Pengembangan multimedia pembelajaran trigonometri menggunakan adobe flash CS3 untuk siswa SMA. Jurnal Riset Pendidikan Matematika, 3(1), 88–99. https://doi.org/10.21831/jrpm.v3i1.9681.

Kodri, M. N. (2020). Pengembangan media pembelajaran berbasis android dengan menggunakan adobe flash CS6. E-Tech, 8(2), 1–9. Retrievevd from http://ejournal.unp.ac.id/index.php/e-techr.

Kuswanto, J., & Radiansah, F. (2018). Media pembelajaran berbasis android pada mata pelajaran sistem operasi jaringan kelas XI. Jurnal Media Infotama, 14(1), 15–20. https://doi.org/10.37676/jmi.v14i1.467.

Lin, C. S., & Wu, R. Y. W. (2016). Effects of web-based creative thinking teaching on students’ creativity and learning outcome. Eurasia Journal of Mathematics, Science and Technology Education, 12(6), 1675–1684. https://doi.org/10.12973/eurasia.2016.1558a.

Maarif, S. (2015). Integrasi matematika dan islam dalam pembelajaran matematika. Infinity, 4(2), 223–236. https://doi.org/10.22460/infinity.v4i2.p223-236.

Muhammad, I., Yolanda, F., Andrian, D., & Rezeki, S. (2022). Pengembangan media interaktif menggunakan adobe flash CS6 profesional pada materi relasi dan fungsi. Journal of Authentic Research on Mathematics Education (JARME), 4(1), 128–140. https://doi.org/10.37058/jarme.v4i1.3958.

Muyaroah, S., & Fajartia, M. (2017). Pengembangan media pembelajaran berbasis android dengan menggunakan aplikasi adobe flash CS6 pada mata pelajaran biologi. Innovative Journal of Curriculum and Educational Technology IJCET, 6(2), 79–83. https://doi.org/10.15294/IJCET.V6I2.19336.

Naidoo, J., & Govender, R. (2014). Exploring the use of a dynamic online software program in the teaching and learning of trigonometric graphs. Pythagoras, 35(2). https://doi.org/10.4102/pythagoras.v35i2.260.

Nakayama, M., Mutsuura, K., & Yamamoto, H. (2014). Impact of learner’s characteristics and learning behaviour on learning performance during a fully online course. The Electronic Journal of E-Learning, 12(4), 394–408.

Sugilar, H., Rachmawati, T. K., & Nuraida, I. (2019). Integrasi interkoneksi matematika agama dan budaya. Jurnal Analisa, 5(2), 189–198. https://doi.org/10.15575/ja.v5i2.6717.

Suweken, G. (2012). Pengembangan mathlet matematika eksploratif untuk meningkatkan kompetensi matematika siswa SMP kelas VIII di Singaraja. Jurnal Sains Dan Teknologi, 1(2), 97–106. https://doi.org/10.23887/jstundiksha.v1i2.6040.

Tsani, R. C., Widowati, T., & Wahyuningsih, S. E. (2019). Development of learning media based on adobe flash CS6 in vocational theory subjects of clothing decoration making. JVCE, 4(2), 126–132. https://doi.org/10.15294/jvce.v4i2.26036.

Umugiraneza, O., Bansilal, S., & North, D. (2018). Exploring teachers’ use of technology in teaching and learning mathematics in KwaZulu-Natal schools. Pythagoras, 39(1), 1–13. https://doi.org/10.4102/pythagoras.v39i1.342.

Uslu, Ö. (2018). Factors associated with technology integration to improve instructional abilities: A path model. Australian Journal of Teacher Education, 43(4), 31–50. https://doi.org/10.14221/ajte.2018v43n4.3.

Varisa, N., & Fikri, A. A. (2022). Development of biology learning media based on video blogs (vlogs) on environmental change topics. Research and Development in Education, 2(1), 33–39. https://doi.org/10.22219/raden.v2i1.22056.

Wu, T. J., & Tai, Y. N. (2016). Effects of multimedia information technology integrated multi-sensory instruction on students’ learning motivation and outcome. Eurasia Journal of Mathematics, Science and Technology Education, 12(4), 1065–1074. https://doi.org/10.12973/eurasia.2016.1552a.

Yaumi, M. (2017). Ragam media pembelajaran: dari pemanfaatan media sederhana ke penggunaan multi media. Conference. Retrieved from http://repositori.uin-alauddin.ac.id/11789/.

Yazid, M., Herma, S. M., Husni, M., & Sururuddin, M. (2021). Pengembangan media pembelajaran interaktif berbantuan adobe flash CS6 pada kelas IV MI NW Sukamulia. Factor M, 3(2), 99–112. https://doi.org/10.30762/factor-m.v3i2.3092.

Published
2022-12-30
Section
Vol. 10 No. 2
Abstract viewed = 148 times